Fallout 4 VR First Quest Bug

By | 12th January 2019

During the last Steam Winter Sale I decided to purchase Fallout 4 VR. Both it and The Elder Scrolls V: Skyrim VR have been on my wishlist for a while. Since I already own the regular version of Skyrim, it was always unlikely that I would fork out another 40 quid (or even 20 quid in the fairly regular sale offers) on the VR version. So, Fallout 4 VR was a little more tempting during the sale.

I’m really enjoying the feeling of presence in the Fallout world that VR gives you, even in this first generation of headsets, it’s easy to let yourself be transported to another place for a while. Unfortunately, the first main quest, which involves clearing the nearby town of Concorde of hostiles, has a bug. I spent close to an hour searching out the last remaining hostiles which were nowhere to be found. Finally, I gave in to a Google search. It transpires that this mission has a fairly common bug in that it doesn’t recognise that the town has been cleared. A couple of workarounds are available, which I won’t repeat here as they are easy enough to find if you need them. One involves resurrecting a dead Raider and killing him again, the other simply triggers the end of the mission. The Raider option didn’t work for me (I tried several times), so I had to opt for the latter solution, which did work. These workarounds are also tricky to do in the VR version as you have to type commands in to the console.

I’m not that far into the game yet, so I’ll see how the other quests turn out. I also seem to have lost Dogmeat, think I must have left him somewhere so I better go find him.